AUDIO TOOLS / PULL OUT GAME

PULL OUT GAME

IN DEVELOPMENT

MAKE ROOM.
KEEP THE GROOVE.

Draw the space around your kick. Shape your own ducking curve, start with a preset, or trigger it from the actual kick track.

Hear it in action ↓

Coming soon. $20 for the individual plugin.

Actual Pull Out Game plugin interface
THE SOUND

PUT IT
IN THE MIX.

The same kick and bass loop. Only the bass is ducked.
Choose a setting, then press play.

ORIGINAL06 SEC / AUDIO DEMO

These demos are not loudness matched. Settings can change level as well as tone.

THE CONTROLS

MAKE ROOM.
KEEP THE GROOVE.

01

DRAW

EDITABLE ANCHOR POINTS

Right-click an empty place to add a point or an existing point to remove it. Mac users can also double-click. Drag points to shape the recovery; the two endpoints stay in place.

02

TRIGGER

TEMPO / KICK / AUDIO / MIDI

Use tempo pumping, kick-band detection, a full-band audio transient or MIDI note-on. Host routing determines available sidechain inputs.

03

ALIGN

WAVEFORM + LENGTH

The last audio trigger appears behind the envelope, normalized to its own peak. Choose a beat length or turn Sync Length off to set 20–4,000 ms.

THE SETTING HAS SOMETHING TO SAY

WORK ON
YOUR TIMING.

Pull Out Game at zero, showing weak pull out and the positive fictional test
0% / WEAK PULL OUT
Pull Out Game at maximum, showing strong pull out and the negative fictional test
100% / STRONG PULL OUT
KNOW YOUR TOOL

GET INTO
YOUR GROOVE.

Built for your DAW.
Made by Low Standards.

How do I use it?

Insert Pull Out Game on the track to duck. Route the kick into its external sidechain and choose Kick sidechain, or choose Audio for other transients. Adjust Threshold to detect the intended hits. For MIDI triggering, use VST3 and route notes to the effect in your host. Shape the recovery over the waveform; Strength at zero restores the dry signal.

What does the waveform show?

It shows the peak envelope of the most recent audio trigger over the chosen cycle length. It is normalized to its own peak and is not an automatic kick-length measurement. MIDI mode triggers the curve without an audio waveform.

How many points can I use?

The envelope has 33 time positions, including two fixed endpoints. Add/delete anchors with right-click, or double-click on Mac. A normal click selects a point for dragging.

Why am I hearing no ducking?

Check the selected trigger, routing, Threshold and Strength. Tempo mode follows transport. MIDI input support varies by host; use the VST3 build for MIDI routing. The AU keeps its existing effect identity for saved projects.

What does the overlap indicator measure?

It estimates simultaneous 40–300 Hz energy in the processed bass and sidechain. It depends on signal level and is a listening aid, not a full masking analysis.

Which systems and formats?

Development builds include Mac AU and VST3 for Apple Silicon and Intel, and Windows x64 VST3. Direct audio-engine and processor checks have passed. September 2026 development revision. Automated DSP/processor checks and isolated Mac AU/VST3 load checks passed. Native Windows and REAPER/Ableton testing, signing/notarization and final delivery checks remain before sale.

When can I buy it?

The individual plugin will be $20. Sales open after final release checks.

Individual plugin options
INDIVIDUAL PLUGIN

$20. ONE TOOL.
THREE COMPUTERS.

Your purchase will include a serial for up to three active computers. Deactivate an old computer to free a slot. Connect once to activate your serial, then use the plugin offline—even after restarting your DAW. Internet is needed again only to activate another computer or deactivate a slot.

Checkout opens after final release checks.